Eshean Langrisser Mobile rating
PvE: S tier · Apex: S tier
- Role
- Utility support
- Release date
- Feb 1, 2024
- Form
- Current base-form kit from the upstream roster data.
- Rating source
- CN wiki/LittleBaike via Langrisser Fandom
- Fandom page
- Eshean
Why this tier
Eshean is placed in S / T0 for PvE by CN wiki/LittleBaike via Langrisser Fandom. This card is shown in its current base form from the upstream roster data. Source note: Works early, refreshes cooldowns easily, and grants ally act-again after attacking, giving teams a large action-economy boost. Key kit detail: Glory of the Kingdom: ATK and DEF increases by (12%, 16%, 20%, 25%). At the beginning of the round, if the number of stacks of [Glory] you have is not the maximum, gain 1 stack of [Glory]: “damage dealt increases by (5%, 6%, 8%, 10% )”, can accumulate up to 3 stacks and cannot be removed. If the amount of [Fame] you have reaches the maximum, at the beginning of the round all [Fame] will be removed and the cooldown of all skills you have will be reduced by (3, 4, 5, 5) rounds. At the end of the action, you will be able to use an additional "control skill" ([Revival] can restore HP, [Royal Command] can improve the target's attack ability, [Move] can force the target to act again) [Revival]: removes 1 stack of [Glory] and restores 30% HP (no cooldown/self) [Royal Order]: gains 1 stack of [Glory], gives an ally "increases ATK and INT by 20%" for 2 rounds. (no cooldown/range 3/one target) [Movement]: gains 1 stack of [Glory] and allows an ally to perform a second action. (Requires 3 round interval to reuse) (range 3/single target)
Eshean is placed in S / T0 for Apex by CN wiki/LittleBaike via Langrisser Fandom. This card is shown in its current base form from the upstream roster data. Key kit detail: Glory of the Kingdom: ATK and DEF increases by (12%, 16%, 20%, 25%). At the beginning of the round, if the number of stacks of [Glory] you have is not the maximum, gain 1 stack of [Glory]: “damage dealt increases by (5%, 6%, 8%, 10% )”, can accumulate up to 3 stacks and cannot be removed. If the amount of [Fame] you have reaches the maximum, at the beginning of the round all [Fame] will be removed and the cooldown of all skills you have will be reduced by (3, 4, 5, 5) rounds. At the end of the action, you will be able to use an additional "control skill" ([Revival] can restore HP, [Royal Command] can improve the target's attack ability, [Move] can force the target to act again) [Revival]: removes 1 stack of [Glory] and restores 30% HP (no cooldown/self) [Royal Order]: gains 1 stack of [Glory], gives an ally "increases ATK and INT by 20%" for 2 rounds. (no cooldown/range 3/one target) [Movement]: gains 1 stack of [Glory] and allows an ally to perform a second action. (Requires 3 round interval to reuse) (range 3/single target)
Glory of the Kingdom
ATK and DEF increases by (12%, 16%, 20%, 25%). At the beginning of the round, if the number of stacks of [Glory] you have is not the maximum, gain 1 stack of [Glory]: “damage dealt increases by (5%, 6%, 8%, 10% )”, can accumulate up to 3 stacks and cannot be removed. If the amount of [Fame] you have reaches the maximum, at the beginning of the round all [Fame] will be removed and the cooldown of all skills you have will be reduced by (3, 4, 5, 5) rounds. At the end of the action, you will be able to use an additional "control skill" ([Revival] can restore HP, [Royal Command] can improve the target's attack ability, [Move] can force the target to act again) [Revival]: removes 1 stack of [Glory] and restores 30% HP (no cooldown/self) [Royal Order]: gains 1 stack of [Glory], gives an ally "increases ATK and INT by 20%" for 2 rounds. (no cooldown/range 3/one target) [Movement]: gains 1 stack of [Glory] and allows an ally to perform a second action. (Requires 3 round interval to reuse) (range 3/single target)