Omega Langrisser Mobile rating
PvE: C tier ยท Apex: D tier
- Role
- Control / debuff support
- Release date
- Nov 21, 2019
- Form
- SP-aware view using Illusory Shadow instead of the pre-SP kit.
- Rating source
- CN wiki/LittleBaike via Langrisser Fandom
- Fandom page
- Omega
Why this tier
Omega is placed in C / T3 for PvE by CN wiki/LittleBaike via Langrisser Fandom. This card is shown in its SP form, using Illusory Shadow rather than the pre-SP kit. Key kit detail: Illusory Shadow: When entering combat ATK and critical hit chance are increased by (10, 13, 16, 20)% and critical damage by (5, 8, 11, 15)%. When actively attacking and entering combat, after combat restores HP equal to 20% of the damage dealt and gains the [Sword Domain] effect, after which you can teleport to any tile within a 6-tile radius. [Sword Domain]: If in a dangerous area at the end of the turn, gains the 'cannot be targeted by skills' effect. After engaging in combat the effect is removed. If the number of units on both sides is unequal, all enemies within a (2, 2, 3, 3) tile radius cannot attack first. Lasts 3 turns and cannot be removed. While [Sword Domain] is active the hero cannot die from fatal damage. Instead all debuffs are removed and HP is restored by 30% (can only occur once per battle).
Omega is placed in D / T4 for Apex by CN wiki/LittleBaike via Langrisser Fandom. This card is shown in its SP form, using Illusory Shadow rather than the pre-SP kit. Key kit detail: Illusory Shadow: When entering combat ATK and critical hit chance are increased by (10, 13, 16, 20)% and critical damage by (5, 8, 11, 15)%. When actively attacking and entering combat, after combat restores HP equal to 20% of the damage dealt and gains the [Sword Domain] effect, after which you can teleport to any tile within a 6-tile radius. [Sword Domain]: If in a dangerous area at the end of the turn, gains the 'cannot be targeted by skills' effect. After engaging in combat the effect is removed. If the number of units on both sides is unequal, all enemies within a (2, 2, 3, 3) tile radius cannot attack first. Lasts 3 turns and cannot be removed. While [Sword Domain] is active the hero cannot die from fatal damage. Instead all debuffs are removed and HP is restored by 30% (can only occur once per battle).
Illusory Shadow
When entering combat ATK and critical hit chance are increased by (10, 13, 16, 20)% and critical damage by (5, 8, 11, 15)%. When actively attacking and entering combat, after combat restores HP equal to 20% of the damage dealt and gains the [Sword Domain] effect, after which you can teleport to any tile within a 6-tile radius. [Sword Domain]: If in a dangerous area at the end of the turn, gains the 'cannot be targeted by skills' effect. After engaging in combat the effect is removed. If the number of units on both sides is unequal, all enemies within a (2, 2, 3, 3) tile radius cannot attack first. Lasts 3 turns and cannot be removed. While [Sword Domain] is active the hero cannot die from fatal damage. Instead all debuffs are removed and HP is restored by 30% (can only occur once per battle).