Omega Langrisser Mobile rating

PvE: C tier ยท Apex: D tier

Role
Control / debuff support
Release date
Nov 21, 2019
Form
SP-aware view using Illusory Shadow instead of the pre-SP kit.
Rating source
CN wiki/LittleBaike via Langrisser Fandom
Fandom page
Omega

Why this tier

Omega is placed in C / T3 for PvE by CN wiki/LittleBaike via Langrisser Fandom. This card is shown in its SP form, using Illusory Shadow rather than the pre-SP kit. Key kit detail: Illusory Shadow: When entering combat ATK and critical hit chance are increased by (10, 13, 16, 20)% and critical damage by (5, 8, 11, 15)%. When actively attacking and entering combat, after combat restores HP equal to 20% of the damage dealt and gains the [Sword Domain] effect, after which you can teleport to any tile within a 6-tile radius. [Sword Domain]: If in a dangerous area at the end of the turn, gains the 'cannot be targeted by skills' effect. After engaging in combat the effect is removed. If the number of units on both sides is unequal, all enemies within a (2, 2, 3, 3) tile radius cannot attack first. Lasts 3 turns and cannot be removed. While [Sword Domain] is active the hero cannot die from fatal damage. Instead all debuffs are removed and HP is restored by 30% (can only occur once per battle).

Omega is placed in D / T4 for Apex by CN wiki/LittleBaike via Langrisser Fandom. This card is shown in its SP form, using Illusory Shadow rather than the pre-SP kit. Key kit detail: Illusory Shadow: When entering combat ATK and critical hit chance are increased by (10, 13, 16, 20)% and critical damage by (5, 8, 11, 15)%. When actively attacking and entering combat, after combat restores HP equal to 20% of the damage dealt and gains the [Sword Domain] effect, after which you can teleport to any tile within a 6-tile radius. [Sword Domain]: If in a dangerous area at the end of the turn, gains the 'cannot be targeted by skills' effect. After engaging in combat the effect is removed. If the number of units on both sides is unequal, all enemies within a (2, 2, 3, 3) tile radius cannot attack first. Lasts 3 turns and cannot be removed. While [Sword Domain] is active the hero cannot die from fatal damage. Instead all debuffs are removed and HP is restored by 30% (can only occur once per battle).

Illusory Shadow

When entering combat ATK and critical hit chance are increased by (10, 13, 16, 20)% and critical damage by (5, 8, 11, 15)%. When actively attacking and entering combat, after combat restores HP equal to 20% of the damage dealt and gains the [Sword Domain] effect, after which you can teleport to any tile within a 6-tile radius. [Sword Domain]: If in a dangerous area at the end of the turn, gains the 'cannot be targeted by skills' effect. After engaging in combat the effect is removed. If the number of units on both sides is unequal, all enemies within a (2, 2, 3, 3) tile radius cannot attack first. Lasts 3 turns and cannot be removed. While [Sword Domain] is active the hero cannot die from fatal damage. Instead all debuffs are removed and HP is restored by 30% (can only occur once per battle).