Shion Langrisser Mobile rating
PvE: B tier ยท Apex: A tier
- Role
- Faction buffer / support
- Release date
- Oct 17, 2024
- Form
- Current base-form kit from the upstream roster data.
- Rating source
- CN wiki/LittleBaike via Langrisser Fandom
- Fandom page
- Zion
Why this tier
Shion is placed in B / T2 for PvE by CN wiki/LittleBaike via Langrisser Fandom. This card is shown in its current base form from the upstream roster data. Key kit detail: Sword of Mercy: ATK increases by (10%, 15%, 20%, 25%). At the end of the action, if the hero fought this round without committing a kill, he receives [Royal Fate]: 'The next active attack will deal (10%, 13%, 16%, 20%) increased damage when entering combat, and the unit will attack before the enemy,' lasts 2 rounds. When actively attacking and entering into battle, if a fatal blow is dealt to the enemy, you can forgive the enemy, depriving him of the ability to move, guard, attack or use skills in the next round, and apply [Reluctant Battle] to him: 'Damage dealt and healing effect received is reduced by 30%.' Has no immunity, cannot be dispelled, lasts 2 rounds. When forgiving an enemy, restores 100% of the unit's HP.
Shion is placed in A / T1 for Apex by CN wiki/LittleBaike via Langrisser Fandom. This card is shown in its current base form from the upstream roster data. Key kit detail: Sword of Mercy: ATK increases by (10%, 15%, 20%, 25%). At the end of the action, if the hero fought this round without committing a kill, he receives [Royal Fate]: 'The next active attack will deal (10%, 13%, 16%, 20%) increased damage when entering combat, and the unit will attack before the enemy,' lasts 2 rounds. When actively attacking and entering into battle, if a fatal blow is dealt to the enemy, you can forgive the enemy, depriving him of the ability to move, guard, attack or use skills in the next round, and apply [Reluctant Battle] to him: 'Damage dealt and healing effect received is reduced by 30%.' Has no immunity, cannot be dispelled, lasts 2 rounds. When forgiving an enemy, restores 100% of the unit's HP.
Sword of Mercy
ATK increases by (10%, 15%, 20%, 25%). At the end of the action, if the hero fought this round without committing a kill, he receives [Royal Fate]: 'The next active attack will deal (10%, 13%, 16%, 20%) increased damage when entering combat, and the unit will attack before the enemy,' lasts 2 rounds. When actively attacking and entering into battle, if a fatal blow is dealt to the enemy, you can forgive the enemy, depriving him of the ability to move, guard, attack or use skills in the next round, and apply [Reluctant Battle] to him: 'Damage dealt and healing effect received is reduced by 30%.' Has no immunity, cannot be dispelled, lasts 2 rounds. When forgiving an enemy, restores 100% of the unit's HP.