Sho Fukamachi Langrisser Mobile rating
PvE: A tier ยท Apex: C tier
- Role
- Control / debuff support
- Release date
- Apr 25, 2024
- Form
- Current base-form kit from the upstream roster data.
- Rating source
- CN wiki/LittleBaike via Langrisser Fandom
- Fandom page
- Sho Fukamachi
Why this tier
Sho Fukamachi is placed in A / T1 for PvE by CN wiki/LittleBaike via Langrisser Fandom. This card is shown in its current base form from the upstream roster data. Key kit detail: Aggressive Evolution: ATK and DEF increases by (10%, 15%, 20%, 25%) At the beginning of the round, randomly receive 1 type of [Aggressive Evolution] that you do not already have, which cannot be dispelled and lasts for 2 rounds. Take advantage of the benefits provided by [Aggressive Evolution] to increase its power and make it a permanent effect. When the upgrade activates, you immediately gain an additional [Aggressive Evolution] that you don't already have. [Aggressive Evolution Propagation]: [Gravity Control] Movement +1 (improves when moving at least 5 tiles per round: additional movement +1) [Super Resilience] Restores 20% HP after battle (improves when HP exceeds 90% after battle : healing amount doubles) [Super Sense] When attacked, attack before the enemy (upgrades at the end of the action in the danger zone: also effective when attacking actively) [Ultrasonic] Range +1 (Upgrade after battle when you are not hit: range +1 extra ) [High Frequency Wave] Ignores 15% of the enemy's defense (upgrades when successfully destroying the enemy: the effect of ignoring defense is doubled)
Sho Fukamachi is placed in C / T3 for Apex by CN wiki/LittleBaike via Langrisser Fandom. This card is shown in its current base form from the upstream roster data. Key kit detail: Aggressive Evolution: ATK and DEF increases by (10%, 15%, 20%, 25%) At the beginning of the round, randomly receive 1 type of [Aggressive Evolution] that you do not already have, which cannot be dispelled and lasts for 2 rounds. Take advantage of the benefits provided by [Aggressive Evolution] to increase its power and make it a permanent effect. When the upgrade activates, you immediately gain an additional [Aggressive Evolution] that you don't already have. [Aggressive Evolution Propagation]: [Gravity Control] Movement +1 (improves when moving at least 5 tiles per round: additional movement +1) [Super Resilience] Restores 20% HP after battle (improves when HP exceeds 90% after battle : healing amount doubles) [Super Sense] When attacked, attack before the enemy (upgrades at the end of the action in the danger zone: also effective when attacking actively) [Ultrasonic] Range +1 (Upgrade after battle when you are not hit: range +1 extra ) [High Frequency Wave] Ignores 15% of the enemy's defense (upgrades when successfully destroying the enemy: the effect of ignoring defense is doubled)
Aggressive Evolution
ATK and DEF increases by (10%, 15%, 20%, 25%) At the beginning of the round, randomly receive 1 type of [Aggressive Evolution] that you do not already have, which cannot be dispelled and lasts for 2 rounds. Take advantage of the benefits provided by [Aggressive Evolution] to increase its power and make it a permanent effect. When the upgrade activates, you immediately gain an additional [Aggressive Evolution] that you don't already have. [Aggressive Evolution Propagation]: [Gravity Control] Movement +1 (improves when moving at least 5 tiles per round: additional movement +1) [Super Resilience] Restores 20% HP after battle (improves when HP exceeds 90% after battle : healing amount doubles) [Super Sense] When attacked, attack before the enemy (upgrades at the end of the action in the danger zone: also effective when attacking actively) [Ultrasonic] Range +1 (Upgrade after battle when you are not hit: range +1 extra ) [High Frequency Wave] Ignores 15% of the enemy's defense (upgrades when successfully destroying the enemy: the effect of ignoring defense is doubled)