Virelia Langrisser Mobile rating

PvE: A tier · Apex: A tier

Role
Utility support
Release date
Aug 22, 2024
Form
Current base-form kit from the upstream roster data.
Rating source
CN wiki/LittleBaike via Langrisser Fandom
Fandom page
Virelia

Why this tier

Virelia is placed in A / T1 for PvE by CN wiki/LittleBaike via Langrisser Fandom. This card is shown in its current base form from the upstream roster data. Key kit detail: Heart of the Molder: Damage increases by (15%, 20%, 25%, 30%) At the end of the action, if the hero did not attack, can perform a “Spell Preparation” to strengthen the next skill ([Eradicate] to focus damage, [Agglomerate] to increase range, [Catalyze] to reduce cooldown). The number of buff rounds will not decrease, and can move another 2 tiles and attack again. ([Trigger Cooldown] Spell Preparation requires an interval of (3, 3, 2, 2) turns before it can be activated again). After each "Spell Preparation" different from the previous one, the unit's range is +1 (maximum +2). [Annihilation]: [Active] Gains [Annihilation]: “When using skills to attack, you can attack again, and the damage dealt by the second attack is halved; When using long-range skills, the skill's range is reduced by -1", cannot be immune, cannot be dispelled, and lasts until the next skill attack. [Collected Energy]: [Active] Gains [Collected Energy]: “When using skills to attack, the unit's attack range is +2; can only move in a straight line", cannot be immunized, cannot be dispelled, and lasts until the next use of the skill. [Catalyst]: [Active] Receives [Catalyst]: “After using a skill to attack, the cooldown of the skill is -3; after other "spell preparations" [trigger cooldown] will be increased by 1 more round", cannot be immunized, cannot be dispelled, lasts until the next skill attack.

Virelia is placed in A / T1 for Apex by CN wiki/LittleBaike via Langrisser Fandom. This card is shown in its current base form from the upstream roster data. Key kit detail: Heart of the Molder: Damage increases by (15%, 20%, 25%, 30%) At the end of the action, if the hero did not attack, can perform a “Spell Preparation” to strengthen the next skill ([Eradicate] to focus damage, [Agglomerate] to increase range, [Catalyze] to reduce cooldown). The number of buff rounds will not decrease, and can move another 2 tiles and attack again. ([Trigger Cooldown] Spell Preparation requires an interval of (3, 3, 2, 2) turns before it can be activated again). After each "Spell Preparation" different from the previous one, the unit's range is +1 (maximum +2). [Annihilation]: [Active] Gains [Annihilation]: “When using skills to attack, you can attack again, and the damage dealt by the second attack is halved; When using long-range skills, the skill's range is reduced by -1", cannot be immune, cannot be dispelled, and lasts until the next skill attack. [Collected Energy]: [Active] Gains [Collected Energy]: “When using skills to attack, the unit's attack range is +2; can only move in a straight line", cannot be immunized, cannot be dispelled, and lasts until the next use of the skill. [Catalyst]: [Active] Receives [Catalyst]: “After using a skill to attack, the cooldown of the skill is -3; after other "spell preparations" [trigger cooldown] will be increased by 1 more round", cannot be immunized, cannot be dispelled, lasts until the next skill attack.

Heart of the Molder

Damage increases by (15%, 20%, 25%, 30%) At the end of the action, if the hero did not attack, can perform a “Spell Preparation” to strengthen the next skill ([Eradicate] to focus damage, [Agglomerate] to increase range, [Catalyze] to reduce cooldown). The number of buff rounds will not decrease, and can move another 2 tiles and attack again. ([Trigger Cooldown] Spell Preparation requires an interval of (3, 3, 2, 2) turns before it can be activated again). After each "Spell Preparation" different from the previous one, the unit's range is +1 (maximum +2). [Annihilation]: [Active] Gains [Annihilation]: “When using skills to attack, you can attack again, and the damage dealt by the second attack is halved; When using long-range skills, the skill's range is reduced by -1", cannot be immune, cannot be dispelled, and lasts until the next skill attack. [Collected Energy]: [Active] Gains [Collected Energy]: “When using skills to attack, the unit's attack range is +2; can only move in a straight line", cannot be immunized, cannot be dispelled, and lasts until the next use of the skill. [Catalyst]: [Active] Receives [Catalyst]: “After using a skill to attack, the cooldown of the skill is -3; after other "spell preparations" [trigger cooldown] will be increased by 1 more round", cannot be immunized, cannot be dispelled, lasts until the next skill attack.